Monster Hunter Wilds Will Push Hardware “to the Max” to “Depict a Living, Breathing World”

"Any Monster Hunter game where I'm director is always going to be focusing on the ecosystem element," says director Yuya Tokuda.

Posted By | On 14th, Jun. 2024

Monster Hunter WIlds_05

Capcom has revealed plenty of new details on Monster Hunter Wilds, and it’s looking like it’s going to be a worthy follow-up to 2018’s Monster Hunter World. From a more seamless hunting experience to more elaborate ecosystems (among other things), the upcoming action RPG is promising some significant improvements to the series’ formula, with particular emphasis seemingly being placed on ensuring that the ecosystems that players find themselves in are more immersive and authentic than ever before.

That, in fact, is very much a guiding principle that game director Yuya Tokuda says he has stuck to during Monster Hunter Wilds’ development. Speaking in a recent interview with PC Gamer, Tokuda says that similar to World (which he also directed), with Wilds, his primary goal is to push the hardware of the platforms Capcom is developing for “to the max”, so that the game can put players in a “living, breathing world” like never before.

“To be honest, it was always clear in my mind that was the direction I wanted to take it,” he said. “Any Monster Hunter game where I’m director is always going to be focusing on the ecosystem element. As the hardware generations we’re working on get more and more powerful, I want to use the specs of the hardware to the max in order to depict as convincing a living, breathing world as I possibly can.”

What’s interesting is that leaks have claimed Monster Hunter Wilds will also be releasing for the rumoured Nintendo Switch 2, even though such a version obviously hasn’t yet been officially announced. If that is indeed the case, that paints an interesting picture of what the console will be capable of, given the game’s technical ambitions.

Recent days have brought plenty more details on Monster Hunter Wilds, including its new Focus Mode and Power Clash mechanics, confirmation that cross-play will be supported, and more.

Monster Hunter Wilds is due out sometime in 2025 for PS5, Xbox Series X/S, and PC.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Atomfall Developer Wants to Make More Games if it Can Find the Resources

Atomfall Developer Wants to Make More Games if it Can Find the Resources

Studio CEO Jason Kingsley spoke about how the developer behind Sniper Elite and Atomfall manages the scope of ...

The Elder Scrolls 4: Oblivion Remastered Includes All DLC – Rumor

The Elder Scrolls 4: Oblivion Remastered Includes All DLC – Rumor

The infamous horse armor is also allegedly included, which means the rumored remaster/remake could feature all...

The Elder Scrolls 6 – Former Bethesda Animator Believes Studio Won’t Expand Team for Development

The Elder Scrolls 6 – Former Bethesda Animator Believes Studio Won’t Expand Team for Development

Jeremy Bryant, who has worked with Bethesda on major games like Skyrim and Starfield, spoke about the company'...

Elden Ring Nightreign Trailer Outlines Raider’s Passive and Abilities

Elden Ring Nightreign Trailer Outlines Raider’s Passive and Abilities

Shrug off attacks with Fighter's Resolve, stagger large foes with Retaliate or summon Totem Stella to provide ...

Star Wars Zero Company Will Feature a Grittier Atmosphere Like Rogue One, Clone Wars

Star Wars Zero Company Will Feature a Grittier Atmosphere Like Rogue One, Clone Wars

Star Wars Zero Company wants to tap into the boots-on-the-ground atmosphere of some of the more beloved Star W...

The Elder Scrolls 4: Oblivion Remastered is Roughly 120 GB on PC – Rumor

The Elder Scrolls 4: Oblivion Remastered is Roughly 120 GB on PC – Rumor

The hotly rumored Virtuos remake/remaster is seemingly dropping later today for Xbox, PlayStation and PC, alon...